when i compile .map to .bsp i got this problem:
Any one know why i got this and how to fix it?
when i compile .map to .bsp i got this problem:
Any one know why i got this and how to fix it?
In the lighting stage of the compile, use "-bounce 0" as a flag. It looks like your typical radiosity lighting bug. Also, if it's a final compile, use '-final' in the lighting stage too.
Wow, seems fixed. Do -bounce 0 got any negative impact on map?
Nope. I think most if not all the maps were originally compiled with -bounce 0. Radiosity lighting is the reflection of light off different surfaces. E.g. light bouncing off a red surface makes a faint red colour on surrounding surfaces. You can specify how many 'bounces' the reflection will take, so setting it to 0 turns it off. It's just very buggy in MOHAA unfortunately, but you wouldn't really notice it's missing most of the time.
Last edited by 1337Smithy; 03-04-2020 at 12:41 PM.
oh noooooo the dreaded scorchies don't let AccA see these lol
look forward to seeing your map luis