G'day folks,
Is there a secret to rotating doors that I don't know about?
In Radiant's Top view: any door running horizontally (North / South) fails to obey the "alwaysaway" command.
However doors that run vertically (East / West) in Radiant's top view never have a problem.
This happens to me in every single map I've ever made and to be quite honest its a major piss-off having to tweak these doors then compile and test, then tweak the doors again then compile and test again, .... etc
In some maps I have re-made doors running North / South up to 4 or 5 times before they obey.
Other times I have just had enough and leave them open permanently.
I have even made them running East / West then rotated them 90 degrees.
Is there a method that would make all rotating doors function correctly first time, every time?
Thank you.