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  1. #1
    Administrator Major_A's Avatar
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    Jul 2016
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    Huntington, IN USA
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    Article: MAP - Rips Cemetery




  2. #2
    Looks cool, love the sound file, but the game hung while I was reading a tomb stone "Imma Live" lol.
    Can you open the house door? I tried my "use" key and was shooting at it too without any luck.

  3. #3
    Okay test run two it hung again when I jumped down inside a crypt (spider web in the doorway).
    I'm not sure what's up with my SH or if its the map.

    Third test run seems to be okay. I got to checkout all of the tunnel system without it crashing.

    I also tweaked the shader for the witch.
    I added "deformVertexes autosprite2" (to my downloaded copy) so the flat 2D witch turns to face you no matter which angle she is viewed from.


    Code:
    textures/cemetery17/witch
    {
            qer_keyword masked
    	qer_keyword rip
    	surfaceparm wood
    	surfaceparm trans
    	surfaceparm notsolid
    	surfaceparm nomarks
    	surfaceparm noimpact
    	cull none
    	nomipmaps
    	deformVertexes autosprite2
    	nopicmip
    	{
    		map textures/cemetery17/witch.tga
    		depthWrite
    		alphaFunc GE128
    	nextbundle
    		map $lightmap
    	}
    }
    textures/cemetery17/witch1
    {
            qer_keyword masked
    	qer_keyword rip
    	surfaceparm wood
    	surfaceparm trans
    	surfaceparm notsolid
    	surfaceparm nomarks
    	surfaceparm noimpact
    	cull none
    	nomipmaps
    	deformVertexes autosprite2
    	nopicmip
    	{
    		map textures/cemetery17/witch1.tga
    		depthWrite
    		alphaFunc GE128
    	nextbundle
    		map $lightmap
    	}
    }
    Last edited by AccadaccA; 11-10-2017 at 10:43 PM.

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