G'day folks, I have made a replica map of Stadt (by request) which will be released with its ".map" file for others to put their spin on it.
I've also made a customized version of it for a mate, however every time I compile it leaves what can only be described as "scorch marks".
See screenshot ...
scorch marks.jpg
Each time I compile these scorch marks are in a different location of the map.
Whether they are horizontal or vertical brushes, "caulk" or "no draw" (as in the sewer water below ground) and they appear both indoors (on walls & ceilings) as well as outdoors. They have even appeared on mesh patches.
I have only had this issue recently on this new PC so I'm not sure if its MOH map related or PC related.
Does anyone know what causes this and how to get rid of it?
Your help with this matter would be greatly appreciated. Thank you.