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Type: Posts; User: 1337Smithy

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  1. Nope. I think most if not all the maps were...

    Nope. I think most if not all the maps were originally compiled with -bounce 0. Radiosity lighting is the reflection of light off different surfaces. E.g. light bouncing off a red surface makes a...
  2. In the lighting stage of the compile, use...

    In the lighting stage of the compile, use "-bounce 0" as a flag. It looks like your typical radiosity lighting bug. Also, if it's a final compile, use '-final' in the lighting stage too.
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