Hey, Acca, nice to see you around! Yep, you're right. Intricate, delicate, or complex geometry like staircases, broken pieces, and debris etc.. should always be detail if you can help it.
I...
Type: Posts; User: 1337Smithy
Hey, Acca, nice to see you around! Yep, you're right. Intricate, delicate, or complex geometry like staircases, broken pieces, and debris etc.. should always be detail if you can help it.
I...
I didn't see this! I've been checking the forums daily as well lol...
When it comes to building a map it's good to have in mind what areas you want to hide when you can't see them. This is where...