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Type: Posts; User: Soares93

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  1. Replies
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    Reskinned Pacific assault sniper with gloss mod ...

    Reskinned Pacific assault sniper with gloss mod

    238
  2. Replies
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    Wraped and silenced version. 236

    Wraped and silenced version.

    236
  3. Replies
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    Finished model, wraped and silenced versions...

    Finished model, wraped and silenced versions comming soon

    235
  4. Replies
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    Finished scope model 234 Image used for...

    Finished scope model

    234

    Image used for reference:
    https://www.evike.com/images/large/svt-40-3-5x22-scope.jpg
  5. Replies
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    Mosin nagant scope mount in LR3D WIP. 233

    Mosin nagant scope mount in LR3D WIP.

    233
  6. Replies
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    5,941

    Reskinned G43 sniper gameplay video, doesn't have...

    Reskinned G43 sniper gameplay video, doesn't have all its sounds installed yet

    https://www.bitchute.com/video/XPEbsC1l8n2K/

    232
  7. Replies
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    Side view of the gun. The base model is a tweaked...

    Side view of the gun. The base model is a tweaked version of the spearhead version of the G43.

    231
  8. Replies
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    G43 scoped variant with only test textures yet. ...

    G43 scoped variant with only test textures yet.

    230
  9. Replies
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    Testing the svt40 rifle model from Franklin's...

    Testing the svt40 rifle model from Franklin's weapon mod V2.0 and using Darkstein's weapons animations.

    https://www.bitchute.com/video/J0hMMqLmA5ZI/
  10. Replies
    93
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    5,941

    Sten SMG, both supressed and non supressed ready....

    Sten SMG, both supressed and non supressed ready.

    229
  11. Replies
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    Side view of the model. 226

    Side view of the model.

    226
  12. Replies
    93
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    Final details and retexture of the Luger. 225

    Final details and retexture of the Luger.

    225
  13. Replies
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    Tweaked Call of Duty Luger P08 model now with new...

    Tweaked Call of Duty Luger P08 model now with new fire animation.

    224
  14. Replies
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    Hey guys, I have been thinking in using the...

    Hey guys, I have been thinking in using the reload animations from East's SVT 40 skin on the M1 Garand (similar to Call of Duty WW2) so that I could add said rifle plus the G43 and M1 Carbine.

    In...
  15. Replies
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    142

    Check for the 'How do I display messages on the...

    Check for the 'How do I display messages on the players screen?' on the tutorial:

    https://www.x-null.net/forums/threads/3302-MOHAA-TUTORIALS
  16. Replies
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    Different angle shot 211

    Different angle shot

    211
  17. Replies
    93
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    Scoped Stg44 model update 210

    Scoped Stg44 model update

    210
  18. Replies
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    Tweaked Stg44 model. 209

    Tweaked Stg44 model.

    209
  19. Replies
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    306

    My take on this map is that overall its a good sp...

    My take on this map is that overall its a good sp map. The objective of obtaining the key was a nice throwback from older games, really enjoyed it :)

    My personal taste is more on stealth and low...
  20. Replies
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    Hey Major, I honestly don't know when I'll be...

    Hey Major, I honestly don't know when I'll be able to release the next update, been buzzy at my job, not much time to create new stuff, I did the DeLisle because it was easy to rip.

    For the...
  21. Replies
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    Testing a reskinned DeLisle carbine converted...

    Testing a reskinned DeLisle carbine converted from Breakthrough:

    https://www.bitchute.com/video/dmUaNWuKIyj8/
  22. Replies
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    Sorry, that is as simple as it gets. Since they...

    Sorry, that is as simple as it gets. Since they are seperate models of course you will need to add them one-by-one.

    To add all of the at once you would need to create a custom model and .tiki file...
  23. Replies
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    Looking good! May I suggest you create secret...

    Looking good!

    May I suggest you create secret areas where you can stock up in ammo and health?

    Example, a house that seems unnaccesssable surrounded by a fence or a wall of bushes, but hidden...
  24. Replies
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    I think I saw written in some thread that the...

    I think I saw written in some thread that the campaign you are doing now ties in with the 'Normandy' one. If that is true then you need to fill the gap when that map ends with the objective of going...
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    Its seems good so far, you created a good...

    Its seems good so far, you created a good atmosphere with the artillery and the allied bots being killed by them. I liked the part where the door on the radio room was barricaded. I've noticed that...
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