You're right, this is the optimum way to do it.
main:
local.result = registerev kill global/kd_counter.scr::kill
local.result = registerev connected global/kd_counter.scr::connected...
Type: Posts; User: RyBack
You're right, this is the optimum way to do it.
main:
local.result = registerev kill global/kd_counter.scr::kill
local.result = registerev connected global/kd_counter.scr::connected...
Howdy,
What kind of "kills and deaths counter" do you mean?
like melt points result in adding kills to the player?
or something like this screenshot (top right)?
https://i.imgur.com/Eqx2wTL.jpg
When's the renewal date/deadline ?
Ay. I see the default one is threaded but I think it's better to use ascending linear instead as every other forum on the planet. Right ? :D
Nice bro well done.
I'm down to help you as a consultant in programming related issues. Feel free to spam me :D