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Type: Posts; User: 1337Smithy

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  1. Replies
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    I seem to remember the Radiant being released a...

    I seem to remember the Radiant being released a few months after the game, so that might be why.
  2. Here, I made a simple tutorial map that gives you...

    Here, I made a simple tutorial map that gives you two examples:

    - one door that can only be blown up with a grenade
    - one door that can be blown up with either a grenade or a gun (effects will...
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    Having not actually played around with Reborn,...

    Having not actually played around with Reborn, I'm not certain of this solution, and I don't have it installed so can't test this (plus don't have a great deal of time atm), but...

    What about...
  4. I assumed ShadowTwl was specifically talking...

    I assumed ShadowTwl was specifically talking about a custom map, and as such the door won't be an actual door, just a brush, so it shouldn't be an issue. Have you got it working yet, ShadowTwl? You...
  5. Here's my project settings, I assume yours will...

    Here's my project settings, I assume yours will be slightly different if it's Origin. The basepath is the most important.

    https://i.ibb.co/tZfSxWx/project.jpg

    Also try to run Radiant as...
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    I've just used the console log in the past. I...

    I've just used the console log in the past.

    I think some assets are asked to be precached no matter what. Whether it's to do with how the tiki is constructed, or what is in them (e.g. anim...
  7. Sure, the SH SDK comes with an exploder tutorial....

    Sure, the SH SDK comes with an exploder tutorial.

    Link
  8. Glad it's working! Major, can you not see my...

    Glad it's working!

    Major, can you not see my post earlier on this thread?

    Btw, if you ever wanted to keep portal splits but still lower data size, you just increase the size of the chunks....
  9. *Puts hand up in class with great enthusiasm* ...

    *Puts hand up in class with great enthusiasm*

    "Sir, I know why".

    They must have disabled automatic portal blocks during the compile, by using '-blocksize 0' in the BSP stage :).

    By default...
  10. Replies
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    Now implemented properly:...

    Now implemented properly: https://www.youtube.com/watch?v=JO8xwlM3DEk
  11. Replies
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    109

    A teaser:...

    A teaser: https://www.youtube.com/watch?v=6pkgXvrY4rw

    Though the purpose is to show a new decal I made which simulates a spinning fan shadow on the floor from a vent above. It's crazy how easy it...
  12. Replies
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    Morocco Part Deux

    The bowels of the base. Machines whirring, pipes dripping, metal clanking:

    https://i.ibb.co/3zJyZyb/morocco2-1.png

    https://i.ibb.co/19dJVvc/morocco2-2.png
  13. Replies
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    Just for you, Major, I'll add something in like...

    Just for you, Major, I'll add something in like that :).

    The elevator you take down will take you into the bowels of the base, so a lot of pipes, steam, machinery etc.. I'll have some workmen in...
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    OK, v1.1 released. See the changelog for full...

    OK, v1.1 released.

    See the changelog for full list of changes, but check readme on how to specify difficulty:

    http://mohaaaa.co.uk/AAAAMOHAA/content/morocco-sp-v11-addon

    let me know if i...
  15. Replies
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    Hey, thanks, Soares! Glad you noticed the little...

    Hey, thanks, Soares! Glad you noticed the little details :). I try to add as many as possible (e.g. like the cockroaches on the floor in the garage by the camp as you first walk in there or a gull in...
  16. Replies
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    Thanks for the feedback, Major! I get in a...

    Thanks for the feedback, Major!

    I get in a bit of a conundrum when it comes to difficulty because I have some people telling me they want more and others telling me they want less.
    It can be...
  17. Replies
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    Morocco (SP) Released!

    Feel free to try out my latest map. The link is here. EDITED to v1.1

    Here is the readme:



    Let me know if you find any bugs (looking at you, Shadow :D). I'll fix them as they come.
  18. Thread: Morocco

    by 1337Smithy
    Replies
    4
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    162

    Coming along nicely... There's plenty I'm not...

    Coming along nicely... There's plenty I'm not showing ;).

    https://i.ibb.co/rQZbP4k/mordetailed1.png

    https://i.ibb.co/Ld58P2N/mordetailed2.png

    https://i.ibb.co/R00XXdw/mordetailed3.png
    ...
  19. Replies
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    My settings are: basepath: C:\GOG Games\Medal...

    My settings are:

    basepath: C:\GOG Games\Medal of Honor - Allied Assault War Chest

    mapspath: C:\GOG Games\Medal of Honor - Allied Assault War Chest\main\maps

    autosave: C:\GOG Games\Medal of...
  20. I playtested it and gave feedback on your X-null...

    I playtested it and gave feedback on your X-null thread :). I also sent a PM there with map.
  21. Replies
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    Sure, just send an email or we can do it on here...

    Sure, just send an email or we can do it on here :).
  22. Replies
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    I made some edits recently in my previous post,...

    I made some edits recently in my previous post, so sorry if you've missed them since responding Acca. Didn't see you online! :)

    I don't mind helping out with the door lock stuff if you want.
    ...
  23. Replies
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    I'm well aware about the difference in direction...

    I'm well aware about the difference in direction between Radiant and the game, and you're not necessarily correct about north being a certain direction, as that can actually be changed in-game too...
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    Yeah, I think they are opening all at the same...

    Yeah, I think they are opening all at the same time because they are directly behind, and it's thinking you're using the back ones as well. This might just be an engine limitation, and bar perhaps...
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    .map files are plain text so you can open it with...

    .map files are plain text so you can open it with notepad and copy the text into
    put text here tags.
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