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  • JollyGG's Avatar
    11-19-2020, 06:15 PM
    JollyGG replied to a thread Introduction in Map Mate Development
    Ok, I installed all the ocx's demanded, and am attaching them to this post for future users that have an issue. As stated before, going to...
    79 replies | 8015 view(s)
  • JollyGG's Avatar
    11-19-2020, 05:37 PM
    JollyGG replied to a thread Introduction in Map Mate Development
    I am now attempting to install. Running Windows 10 x64. We shall see how it goes...hoping for the best and will provide any and all feedback as I...
    79 replies | 8015 view(s)
  • JollyGG's Avatar
    11-18-2020, 10:13 AM
    JollyGG just surpassed Noiz as the Tetris champion with a high score of 27,337. If you think you can do better, you can play here:...
    0 replies | 0 view(s)
  • JollyGG's Avatar
    11-18-2020, 03:41 AM
    JollyGG replied to a thread Global Objectives in MOHAA Mapping
    I mean...it helps a little lol
    3 replies | 12 view(s)
  • JollyGG's Avatar
    11-16-2020, 01:36 AM
    JollyGG replied to a thread Global Objectives in MOHAA Mapping
    Side note: For those objectives, they will deactivate with something akin to bomb defusing..I want the player to have to hold the use with a timer...
    3 replies | 12 view(s)
  • JollyGG's Avatar
    11-16-2020, 12:52 AM
    I'm creating a new map and I have an idea for 3 different objectives in the map that I'd like for ANYONE to be able to do. Basically the triggers...
    3 replies | 12 view(s)
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About JollyGG

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Map Developer

ToonyRad - Shotgun Boogie - Death Room - Toony France - Boxed In

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11-19-2020 06:43 PM
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08-13-2017
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11-23-2020


11-19-2020