Some people have them, some don't. Sometimes the simple stuff is fun to play with. This makes a pretty decent template if you want to make your own. I also use it with things like test screens, so the dmscoreboard is renamed so it looks normal for you. This one has a menu here The next menu screen has varying servers and button styles you can connect with ...
Updated 01-20-2020 at 05:30 AM by Major_A
Crossbow & Uzi Weapons early version Here is a link to my current Spearhead server weapons file that contains a working Crossbow & Uzi. These are added weapons along side your stock weapons and also everyone gets them as they are currently set up as secondary weapons and you access them under the default pistol key. The Crossbow is set to shoot 5 times then reload currently, right click zoom. The Uzi, left click spray ...
Updated 01-21-2018 at 08:03 PM by Major_A
Pre-ramble: I've been thinking on how to do this for awhile now and whether to do it in a forum thread or not, but forum threads can get messy so I'm doing this in hopes others will either create their own blog, OR send me stuff to post. I just need a functional version. If we don't share, how will anyone come up with a cool idea if they don't have something to modify into something else that does something else cool? hahaha To start, I think it was back in 2008 I ...
Updated 09-22-2017 at 02:55 AM by Major_A
Hey guys, how are you doing? I will continue to post stuff from the mod on the new site. For those who don't know, this mod as it says in the title, is suposed to recreate the game RTCW. I really liked the crossover idea of two of of the most famous games with the quake3 engine, where Lt. Powel or Jimmy Patterson are in a mission that goes wrong, are later captured and held in 'THE' infamous Castle Wolfenstein where they must escape. The singleplayer campaign would recreate ...
Although this works on Day of defeat:Source bsp's, this is more of something encountered in the TF2 maps. Tools: BSPSource Jackhammer https://www.dropbox.com/s/usmfrpibm8...tools.zip?dl=0 Find a TF2 Map .bsp file and use BSPSource to convert .bsp to a .vmf file. Open Jackhammer, load the .vfm file, then goto File the export to map, that's your .map file Now, it took several tries to figure out wtf was going ...
Updated 09-19-2017 at 06:02 AM by Major_A