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Older Activity
Yesterday,
07:19 AM
gamer
started a thread
Fix mohaaaa bug files
in
AAAA Database
Hello, I tried alot of tank mods in mohaaaa site and all of them let the server crash when player leave the server so its need a fix also the...
see more
0 replies | 0 view(s)
12-23-2020,
10:40 PM
Soares93
replied to a thread
Video of the Day
in
Off-Topic
Looks like we will have 2 MOHAA remakes, one in the Unreal engine and now one in the Unity engine.
see more
25 replies | 4227 view(s)
12-01-2020,
12:15 AM
Major_A
replied to a thread
Bash Tournament
in
MOHAA Modding
YES! Ask Killalot for the mod, we have used it.
see more
1 replies | 35 view(s)
11-28-2020,
06:42 PM
JollyGG
started a thread
Bash Tournament
in
MOHAA Modding
Is there anyway a mod can be fashioned to remove all ammo from all guns, including what's already in the gun, and remove all nades, smoke, knives,...
see more
1 replies | 35 view(s)
11-21-2020,
11:08 PM
Soares93
replied to a thread
The ultimate mohaa mod
in
MOHAA Modding
New Walter pistol model in progress
see more
96 replies | 7042 view(s)
11-19-2020,
06:15 PM
JollyGG
replied to a thread
Introduction
in
Map Mate Development
Ok, I installed all the ocx's demanded, and am attaching them to this post for future users that have an issue. As stated before, going to...
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79 replies | 8150 view(s)
11-19-2020,
05:37 PM
JollyGG
replied to a thread
Introduction
in
Map Mate Development
I am now attempting to install. Running Windows 10 x64. We shall see how it goes...hoping for the best and will provide any and all feedback as I...
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79 replies | 8150 view(s)
11-18-2020,
10:13 AM
JollyGG
started a thread
New Tetris Champion!
in
Chill out Arcade ZONE
JollyGG just surpassed Noiz as the Tetris champion with a high score of 27,337. If you think you can do better, you can play here:...
see more
0 replies | 28 view(s)
11-18-2020,
03:41 AM
JollyGG
replied to a thread
Global Objectives
in
MOHAA Mapping
I mean...it helps a little lol
see more
3 replies | 49 view(s)
11-17-2020,
11:54 PM
AccadaccA
replied to a thread
New maps added
in
***NEW FILES***
Gawd fark, these maps are jinxed I tells ya. After waiting a year or more for some of them to get released (I think UKS Remagen is 2 y.o. and both...
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3 replies | 150 view(s)
11-17-2020,
02:35 AM
Major_A
replied to a thread
Global Objectives
in
MOHAA Mapping
If it helps, you can get the stopwatch timer from the proximity mines mod.
see more
3 replies | 49 view(s)
11-16-2020,
01:36 AM
JollyGG
replied to a thread
Global Objectives
in
MOHAA Mapping
Side note: For those objectives, they will deactivate with something akin to bomb defusing..I want the player to have to hold the use with a timer...
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3 replies | 49 view(s)
11-16-2020,
12:52 AM
JollyGG
started a thread
Global Objectives
in
MOHAA Mapping
I'm creating a new map and I have an idea for 3 different objectives in the map that I'd like for ANYONE to be able to do. Basically the triggers...
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3 replies | 49 view(s)
11-12-2020,
02:37 AM
AccadaccA
replied to a thread
New maps added
in
***NEW FILES***
LMFAO @ Major_A. :D That's just like programming, change one single letter (accidentally) and the ripple effect travels throughout the whole code....
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3 replies | 150 view(s)
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